I'm a professional video game producer working with engineers to empower them to do their best work. I have a people-first approach to production and prioritize approaching people as individuals and working with them to determine what processes suit them best.
I love playing video games, but more importantly I love the process of a video game coming together.
I produced narrative and audio for the critically acclaimed God of War team.
In 2019 I gave a talk at GDC: Shipping Greatness: Practical Lessons from Audio Production on 'God of War'
I am an honoree of the 2020 Forbes 30 Under 30 Games list.
From 2018-2020 I produced cinematics for the God of War: Ragnarök team.
In June 2021 I was named to the Rainbow Game Jam Queer in Games list.
Previously I was a Senior Technical Program Manager at Unity.
I am currently an Engine Producer at The Coalition Studio.