I'm a professional video game producer working with engineers to empower them to do their best work. I have a people-first approach to production and prioritize approaching people as individuals and working with them to determine what processes suit them best.
I love playing video games, but more importantly I love the process of a video game coming together.
In 2018 I was part of the critically acclaimed God of War team.
In 2019 I gave a talk at GDC: Shipping Greatness: Practical Lessons from Audio Production on 'God of War'
I am an honoree of the 2020 Forbes 30 Under 30 Games list.
I'm currently a Technical Producer at Unity.